What should she do now? Mo Xiaomo was somewhat panicked. Looking at the bullet comments giving various suggestions, she hurriedly followed their advice and ordered: "Quick, have the border troops counterattack! Absolutely don't let the Empire army break through the defense lines! Oh right, don't we still have several hundred aircraft?! Quickly send them out to bomb them. Have all troops from the second defense line provide full support to the first defense line." The “Blitzkrieg Poland” immersive storyline proceeded entirely according to its original development. The commands issued by players who had replaced the Polish Prime Minister would influence the original development, though this influence was optional since Zhao Ming had set the storyline time point to the early morning of the blitzkrieg day. Although players were conscious at this time, the air force was basically already scrapped because the Empire's assault was already en route. The Empire's actions would be based on the players' operations, using the complete biographical records, thought patterns, and calculated simulations of all Empire high-ranking officials that Zhao Ming had exchanged from the Earth Database, to produce corresponding thinking and actions, thereby issuing commands. This was equivalent to Blue Star players going online to confront Empire marshals and World War II famous generals. Since Mo Xiaomo wanted to blitzkrieg the Empire, she had ordered that soldiers awakened in advance, which actually prevented her Polish Federation from being too passive. Under the sudden assault, casualties were greatly reduced. Even the mere 400-plus aircraft weren't completely lost—over a hundred made it into the sky. However, it was a different case for other live streamers. Quite a few streamers had already been stunned by the surprise attack. Switching between different livestreams in Sky Shark Streaming's gaming section, you'd see streamers playing “World War II: Rise of Empire” having mental breakdowns, listening to their subordinates' reports in the Prime Minister's office with disbelief. "What? All airfields bombed? Not a single plane left??? The Empire is cheating, right?! My cavalry brigades, wiped out in a single encounter? Those are cavalry?! Even if they can't win, can't they run? What exactly is happening up front? Quick, quick, quick, have the second defense line troops provide immediate reinforcements! What? The railways are bombed too? Can't get reinforcements through? Then damn well drive, advance on foot! What the hell? Who arranged this storyline time point?! This is torture!!!" Streamers in various livestreams were all having major mental breakdowns. Since the start times varied, storyline progress also differed. Some had already been stunned, with aircraft and railways completely destroyed, cavalry brigades losing contact after a single encounter—no one knew how they disappeared. Some had just entered the game and heard viewer reminders, hurriedly organizing preemptive attacks. But facing the Empire's long-premeditated conspiracy and the command of Heinz Wilhelm Guderian, the founder of modern 'blitzkrieg' and World War II famous general, they could only barely resist briefly, completely unable to stop the defense lines' collapse. Players acting as Prime Ministers could only issue order after order, attempting to halt the Empire's offensive. But most were wrong commands, even futile efforts that instead accelerated the first defense line's rout. Since battles lasted a long time and couldn't synchronize with real time, Zhao Ming designed it so that whenever players issued commands, the game would conduct simulations based on those commands, proportionally shortening time according to different battle durations, then have NPCs respond to players. If Empire and Polish Federation forces clashed, six hours of combat would be simulated and accelerated to produce results, with NPCs reporting battle outcomes to players after twenty minutes. In Mo Xiaomo's livestream, Mo Xiaomo was now looking at the map with no will to live. Under the command of numerous viewers in the livestream, constantly issuing orders, time kept accelerating. In just two hours of live streaming, four days had passed in-game, and the territory on the map kept shrinking. It was actually falling faster than the original Polish Federation on Earth. The first defense line had been breached, the entire border lost. Second defense line reinforcements hadn't even reached the first line before almost colliding with Empire forces. Mo Xiaomo was completely numb, staring at the map in existential doubt. "What? Is this reasonable? Are those million people holding guns in their hands? I can't understand this at all?! In four days the border is lost, and in a few more days they'll reach the capital?! Did those 800,000 Empire troops fly over?!!!" Mo Xiaomo's breakdown was understandable—the Empire army's advance never stopped for a moment. She'd just issue commands to resist Empire forces, only to have subordinates report minutes later that troops had lost contact and the Empire had already reached the next city?! What? Did they actually fight? Mo Xiaomo questioned reality. Just moments ago Empire forces were at this city, and she'd ordered interception. When the next report came, not only had this city fallen, but Empire forces had already reached the next city. Were the Empire forces too strong? Or were Polish Federation forces too incompetent? One million against 800,000—how could they be at such a disadvantage??? Watching Mo Xiaomo's mental breakdown, the drama lovers in the livestream laughed. [LMAO weren't you just gonna blitzkrieg the Empire? Look how deflated you are now] [Jesus Christ, Blitzkrieg, Blitzkrieg... so that's how you 'blitz'—it really is fast as fuck] [For real though, the Empire has to be cheating right? Taking one city is whatever, but you just got the news and they're already at the next one—did they all teleport?] [I mean, looking at how brutal Normandy was, that asshole Zhao Ming was never gonna make this easy] [Even if it's hard... you can't make it literally impossible?!] [Is this game even beatable?!] [I'm more curious if Mo's gonna get executed by Empire soldiers after Poland falls] [No way, such a hot female Prime Minister—if I was an Empire soldier I'd definitely... hehe] [Bruh you're down bad~~~] [Hehe same though~ same~] [Don't worry, the streamer next door already surrendered. Empire executed him and he respawned as just a regular soldier] [Damn, still gotta die…] [What else? What are you supposed to fight the Empire with???] The livestream chatted lively, while outside discussions were even livelier. Quite a few streamers' fans had found Zhao Ming's Sky Shark Streaming account, launching rage flaming mode, while Polar Star Games Company's Federal Headlines account was also flooded with flamers wanting to rage about the game being too difficult. As a result, Zhao Ming set the account so only followers could comment. Suddenly, numerous flamers reluctantly followed Zhao Ming, to begin their rage flaming. Polar Star Games Company account's follower gain rate even alarmed Federal Headlines' management, thinking some anomaly had occurred, only to discover that it was caused by the company’s flashy move of requiring follows for comments. They also looked on with strange admiration. Using anti-fans to gain followers—this was definitely a first. At Polar Star Games Company, the office phones were ringing off the hook. Chi Xue, serving as customer service, kept apologizing while hanging up calls, but as soon as she hung up, another would ring. Collapsing while clutching her hair, she could only go to the office to seek help from Zhao Ming. "Boss, the game difficulty is too high—players are going crazy! Think of something quick! If you don't handle this, someone might camp you!"